The visually-rich cinematic sequences have played pivotal roles in setting the mood and style of those titles. In breaking away from the limitation of gameplay interfaces, they’ve given players a sense of the world they’re diving into: a different dimension of experience.
These highly technical projects required extensive use of Cinema 4D, including Octane Renderer and X-particles. Other sequences were produced using After Effects, combined with many cinema-standard plugins (including Plexus, Trapcode, Element 3D, and Optical Flares).
Our work on Grey Goo (produced in partnership with Axis Animation) - an example of our ability to tell vivid stories through motion graphics - has been the recipient of various awards. They include a “Best in Category: Motion Graphics” at the Horizon Interactive Awards, “Platinum Winner for Motion Graphics” at the Muse Awards and “Animation Video Winner” at the Australian Video Producers Association Awards.
Our interconnected studios in the UK and Australia collaborate with clients all over the world in the film, TV, gaming, video production, events, marketing and advertising industries.
The Summit Creative Awards
The Summit International Awards
The W3 Awards
The Muse Awards
The Communicator Awards
The Bass Awards
The AEAF Awards
The Daytime Emmy Awards
The Webby Awards
The Horizon Interactive Awards
The Australian Video Producers Association