Get Out There
2D Animated Short
Client: Flinders University
Agency:
Animation Type: 2D Animation, Illustration, Motion Design
A 5-part animated series exposing the predatory tactics video game companies use to keep players hooked and drain their wallets. From addictive game loops to psychological tricks that obscure the real cost of microtransactions, this series pulls back the curtain on how modern games string players along for profit.
Character Sketches
Style Frames