We collaborated with Axis Animation and Six Foot to create detailed and immersive visuals for the real-time strategy game Grey Goo.
We made four in-game cinematic sequences, totalling 6 minutes, to roll before players commence missions in the Emergence Campaign. We created the original concept art, storyboards, style frames and animation samples.
Our intention was to convey a sense of travelling or floating. We wanted to create a world that put the player in what feels like a digital river: a technologically-evolved liquid environment.
This was achieved with slow drawn-out movements, long camera shots and the replication of water physics.