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Remote

Junior Modelling Artists - Character

Jumbla Animation Studios is looking to hire junior Character Modelling Artists. The primary duties of the Junior Character Modelling Artists are to build beautiful stylistic characters and clothing for commercial projects and game cinematics. 

This role can be performed remotely, with working hours overlapping AEST.

 

Responsibilities:

  • Interpret 2D designs and translate them into 3D space while maintaining the original artistic intent
  • Produce complex or stylized models to a high standard with a thorough understanding of shape, scale and topology
  • Produce accurate UVs for models for use in downstream departments
  • Produce highly optimised meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout and Lighting
  • Assume responsibility for ensuring assigned work is produced to appropriate standard quality within the scheduled timeframe and deadline
  • Maintain good communication with the Model Lead

 

Essential Skills & Experience:

  • Education or 2+ years experience modelling
  • Proficiency with Maya and ZBrush
  • Experience with Marvelous Designer
  • Experience with Blendshape is not required, but would be a bonus
    Solid understanding of proper edge flow and polygon density
  • Solid understanding of the topology for static and deforming objects
  • Excellent attention to detail and the ability to abstract and interpret design down to its fundamentals
  • Strong organisational and time management skills

 

We’re looking to hire immediately. Please send your showreel, CV to hireme@jumbla.com with ‘Junior Character Modelling Artist’ in the subject line.

 

  • Please include on your application: Turntables, with wireframes, of character and creature models.



NB: No agencies

What's it like to work at Jumbla?

Learn a little about careers at Jumbla here. Or if you love animation, but perhaps you’re not quite ready for this role, checkout Jumbla’s other vacancies here.